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Adds movement scripts, start to convert to 2D
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omundy committed Sep 28, 2020
commit 1d7b0314bf07797fd39252dcdd8c49d4bf272a88
12 changes: 12 additions & 0 deletions Assets/FaceCamera.cs
Original file line number Diff line number Diff line change
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class FaceCamera : MonoBehaviour {

void Update ()
{
transform.rotation = Quaternion.Euler (0, Camera.main.transform.eulerAngles.y, 0);

}
}
11 changes: 11 additions & 0 deletions Assets/FaceCamera.cs.meta

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8 changes: 8 additions & 0 deletions Assets/Physics_Basic.meta

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8 changes: 8 additions & 0 deletions Assets/Physics_Basic/Animations.meta

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