@@ -10,25 +10,26 @@ To do
1010 - [x] Get Feed data in Unity
1111 - [x] Convert Feed data to JSON object
1212 - [x] Create EventManager
13- - [ ] Update API with detailed feed data
14- - [ ] Change format of feeds table to use ` JSON_OBJECT() `
15- - [ ] Update feeds on website to use ` eventData ` object from each row
16- - [ ] Update API to use ` eventData ` object from each row
13+ - [x ] Update API with detailed feed data
14+ - [x ] Change format of feeds table to use ` JSON_OBJECT() `
15+ - [x ] Update feeds on website to use ` eventData ` object from each row
16+ - [x ] Update API to use ` eventData ` object from each row
1717 - [ ] Build Feed data testing / monitor UI
1818- [ ] Timeline
1919 - [x] Time UI class
2020 - [ ] Button: Change refresh time
2121 - [ ] Button: playback restart
2222 - [ ] Scrubber: playback speed
23- - [ ] Create playback
24- - [ ] Coroutine to play event at specific time
23+ - [x ] Create playback
24+ - [x ] Coroutine to play event at specific time
2525- [ ] Visuals -> Monsters
2626 - [x] Create addressables system for sprite animation slicing workflow
2727 - [x] Create MonsterPool
2828 - [ ] Create add / subtract from pool methods
2929- [ ] Visuals -> Players
3030 - [ ] Initialize
31- - [ ] Use Feed data to build GameObjects and display in "Universe"
31+ - [x] Use Feed data to build GameObjects and display in "Universe"
32+ - [ ] Ensure players aren't added twice with new feed data
3233 - [ ] Player -> Actions 👈
3334 - [ ] Create a series of actions (physics controlled from methods) that visualize different event types on playback
3435 - [ ] Stream
8889 - Sound: ?
8990 - Animation: ?
9091 - [ ] User -> Movement 👈
91- - [ ] Create user (physics controlled) floating movement (Jellyfish?)
92+ - [x ] Create user (physics controlled) floating movement (Jellyfish?)
9293 - [ ] User -> Trails 👈
9394 - [ ] Create "Nyan Cat" trails (particle system?)
9495 - [ ] Each trail is a product marketing category from streams
@@ -103,7 +104,8 @@ To do
103104 - [ ] Detritus in undersea life a.k.a "[ marine snow] ( https://oceanservice.noaa.gov/facts/marinesnow.html ) "
104105 - [ ] [ Stars in cosmos] ( https://penningdownheart.files.wordpress.com/2018/03/stars-3000x2000-purple-cosmos-hd-7172.jpg )
105106 - [ ] Lighting 👈
106- - [ ] Point lights on GameObjects
107+ - [x] Point lights on GameObjects
108+ - [ ] Light emitters on user trails
107109 - [ ] Environmental lighting
108110 - [ ] Changes to lighting depending on time of day
109111 - [ ] Baking, etc. performance considerations
@@ -112,3 +114,15 @@ To do
112114- [ ] Test in space
113115 - [ ] 8 cameras
114116 - [ ] Figure out user control device
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120+ ### Notes on the setup of this Unity project
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124+ - [ How to get Good Graphics in Unity] ( https://www.youtube.com/watch?v=owZneI02YOU&ab_channel=Brackeys ) (8:13)
125+ - [ REALTIME LIGHTING in Unity] ( https://www.youtube.com/watch?v=wwm98VdzD8s&ab_channel=Brackeys ) (15:47)
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