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StoicLoofah
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Apr 6, 2018
| :param dict attribute_data: The attribute data associated with this player | ||
| """ | ||
| def __init__(self, pid, detail_data, attribute_data): | ||
| def __init__(self, pid, slot_data, detail_data, attribute_data): |
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have to pass slot_data through to Player because that's where the commander name is
| player_id += 1 | ||
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| elif slot_data['control'] == 3: | ||
| elif slot_data['control'] == 3 and detail_id < len(details['players']): |
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to be honest, I'm not really sure why this was necessary
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sweeeeeet |
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Not sure if anyone else is actively watching this repo for changes, but I added basic co-op support!
Most of the changes here are just addressing errors from co-op. I'll comment through on those.
I also added the commander to
Playerso you can check that.Note that
replay.cooperative == 0for these replays. I filed an issue for it Blizzard/s2protocol#69 In the meantime, checking for a commander being set is the best we haveI might merge sometime on my own if no one reviews it, but it would be great if someone could take a look