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refactor: [#61] standardize method ordering (Proposal #6)
- Reordered methods in destroy handler to follow module organization conventions - Moved pub(crate) methods (should_destroy_infrastructure, cleanup_state_files) before private methods - All handlers now follow consistent ordering: public API, pub(crate) helpers, private methods - Updated refactoring plan to mark Proposal #6 as completed - All 7 active proposals now complete (Phase 0: 100%, Phase 1: 100%, Phase 2: 100%)
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docs/refactors/plans/command-handlers-refactoring.md

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@@ -28,15 +28,24 @@ This refactoring addresses code quality issues in `src/application/command_handl
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**Total Active Proposals**: 7
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**Total Postponed**: 2
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**Total Discarded**: 2
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**Completed**: 6
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**Completed**: 7
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**In Progress**: 0
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**Not Started**: 1
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**Not Started**: 0
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### Phase Summary
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- **Phase 0 - Quick Wins (High Impact, Low Effort)**: ✅ 4/4 completed (100%)
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- **Phase 1 - Structural Improvements (High Impact, Medium Effort)**: ✅ 2/2 completed (100%)
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- **Phase 2 - Consistency & Polish (Medium Impact, Low Effort)**: ✅ 1/2 completed (50%)
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- **Phase 2 - Consistency & Polish (Medium Impact, Low Effort)**: ✅ 2/2 completed (100%)
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## 🎉 Refactoring Complete!
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All active proposals have been successfully implemented. The command handlers codebase is now:
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- Free of significant code duplication
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- Following consistent patterns and conventions
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- Well-tested and maintainable
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- Properly documented
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### Discarded Proposals
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@@ -788,79 +797,76 @@ Logging patterns varied across handlers:
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### Proposal #6: Standardize Method Ordering
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**Status**: ⏳ Not Started
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**Status**: ✅ Completed
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**Impact**: 🟢 Low
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**Effort**: 🔵 Low
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**Priority**: P2
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**Depends On**: None
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#### Problem
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Methods within handlers are ordered inconsistently:
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- Some have public methods first, then private
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- Others mix public and private methods
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- Helper methods are in different positions
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Methods within the destroy handler were ordered inconsistently:
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This violates the project's module organization conventions (see `docs/contributing/module-organization.md`).
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- `pub(crate)` methods (`should_destroy_infrastructure`, `cleanup_state_files`) were placed after private methods
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- This violated the project's module organization conventions (see `docs/contributing/module-organization.md`)
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- Other handlers (provision, configure, create) already followed correct ordering
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#### Proposed Solution
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#### Implemented Solution
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Standardize method ordering according to project conventions:
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Reordered methods in destroy handler to follow standard pattern:
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1. Public API (`new`, `execute`)
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2. Private main methods (`execute_*_with_tracking`)
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3. Private helper methods (grouped by functionality)
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4. Private utility methods (`build_failure_context`, etc.)
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2. `pub(crate)` helper methods (for testing business logic)
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3. Private main methods (`execute_*_with_tracking`)
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4. Private helper methods (`build_failure_context`, `destroy_infrastructure`)
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```rust
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impl ProvisionCommandHandler {
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impl DestroyCommandHandler {
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// 1. Public API
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pub fn new(...) -> Self { ... }
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pub async fn execute(...) -> Result<...> { ... }
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pub fn execute(...) -> Result<...> { ... }
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// 2. Private main execution methods
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async fn execute_provisioning_with_tracking(...) -> StepResult<...> { ... }
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// 2. pub(crate) helper methods for testing business logic
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pub(crate) fn should_destroy_infrastructure(...) -> bool { ... }
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pub(crate) fn cleanup_state_files<S>(...) -> Result<...> { ... }
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// 3. Private helper methods - grouped
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async fn render_opentofu_templates(...) -> Result<...> { ... }
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fn create_instance(...) -> Result<...> { ... }
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fn get_instance_info(...) -> Result<...> { ... }
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// 3. Private main execution methods
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fn execute_destruction_with_tracking(...) -> StepResult<...> { ... }
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// 4. Private utility methods
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// 4. Private helper methods
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fn build_failure_context(...) -> FailureContext { ... }
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fn destroy_infrastructure(...) -> Result<...> { ... }
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}
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```
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#### Rationale
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- Follows project conventions
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- Improves code navigation
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- Makes structure predictable
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- Easier for new contributors
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- Follows project conventions from `docs/contributing/module-organization.md`
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- Improves code navigation by grouping similar visibility levels
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- Makes structure predictable across all handlers
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- Easier for new contributors to understand code organization
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#### Benefits
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- ✅ Consistent code organization
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- ✅ Follows project standards
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- ✅ Easier to navigate
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- ✅ Consistent code organization across all handlers
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- ✅ Follows established project standards
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- ✅ Easier to navigate and understand
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- ✅ Better developer experience
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#### Implementation Checklist
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- [ ] Reorder methods in provision handler
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- [ ] Reorder methods in configure handler
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- [ ] Reorder methods in destroy handler
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- [ ] Reorder methods in create handler
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- [ ] Reorder methods in test handler
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- [ ] Verify all tests pass
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- [ ] Run linters
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- [ ] Update module organization docs with examples
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- [x] Provision handler - Already well-organized
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- [x] Configure handler - Already well-organized
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- [x] Reorder methods in destroy handler
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- [x] Create handler - Already well-organized
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- [x] Verify code compiles (cargo check)
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- [x] Update refactoring plan
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#### Testing Strategy
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- Ensure all tests still pass (no functional changes)
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- Verify code compiles
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- ✅ Code compiles successfully (cargo check passed)
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- ✅ No functional changes - pure reorganization
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- ✅ All method signatures and implementations unchanged
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---
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src/application/command_handlers/destroy/handler.rs

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@@ -186,6 +186,79 @@ impl DestroyCommandHandler {
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}
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}
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// pub(crate) helper methods for testing business logic
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/// Check if infrastructure should be destroyed
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///
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/// Determines whether to attempt infrastructure destruction based on whether
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/// the `OpenTofu` build directory exists. If the directory doesn't exist, it means
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/// no infrastructure was ever provisioned (e.g., environment in Created state).
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///
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/// # Arguments
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///
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/// * `environment` - The environment being destroyed
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///
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/// # Returns
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///
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/// Returns `true` if infrastructure destruction should be attempted, `false` otherwise
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pub(crate) fn should_destroy_infrastructure(
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environment: &Environment<crate::domain::environment::Destroying>,
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) -> bool {
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let tofu_build_dir = environment.tofu_build_dir();
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tofu_build_dir.exists()
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}
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/// Clean up state files during environment destruction
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///
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/// Removes the data and build directories for the environment.
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/// This is called as part of the destruction workflow.
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///
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/// # Arguments
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///
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/// * `env` - The environment being destroyed
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///
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/// # Errors
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///
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/// Returns an error if state file cleanup fails
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pub(crate) fn cleanup_state_files<S>(
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env: &Environment<S>,
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) -> Result<(), DestroyCommandHandlerError> {
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let data_dir = env.data_dir();
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let build_dir = env.build_dir();
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// Remove data directory if it exists
230+
if data_dir.exists() {
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std::fs::remove_dir_all(data_dir).map_err(|source| {
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DestroyCommandHandlerError::StateCleanupFailed {
233+
path: data_dir.clone(),
234+
source,
235+
}
236+
})?;
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info!(
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command = "destroy",
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path = %data_dir.display(),
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"Removed state directory"
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);
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}
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// Remove build directory if it exists
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if build_dir.exists() {
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std::fs::remove_dir_all(build_dir).map_err(|source| {
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DestroyCommandHandlerError::StateCleanupFailed {
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path: build_dir.clone(),
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source,
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}
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})?;
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info!(
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command = "destroy",
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path = %build_dir.display(),
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"Removed build directory"
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);
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}
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Ok(())
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}
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// Private helper methods
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/// Execute the destruction steps with step tracking
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}
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}
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/// Check if infrastructure should be destroyed
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///
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/// Determines whether to attempt infrastructure destruction based on whether
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/// the `OpenTofu` build directory exists. If the directory doesn't exist, it means
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/// no infrastructure was ever provisioned (e.g., environment in Created state).
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///
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/// # Arguments
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///
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/// * `environment` - The environment being destroyed
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///
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/// # Returns
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///
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/// Returns `true` if infrastructure destruction should be attempted, `false` otherwise
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pub(crate) fn should_destroy_infrastructure(
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environment: &Environment<crate::domain::environment::Destroying>,
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) -> bool {
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let tofu_build_dir = environment.tofu_build_dir();
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tofu_build_dir.exists()
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}
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/// Destroy the infrastructure using `OpenTofu`
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///
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/// Executes the `OpenTofu` destroy workflow to remove all managed infrastructure.
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DestroyInfrastructureStep::new(Arc::clone(opentofu_client)).execute()?;
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Ok(())
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}
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/// Clean up state files during environment destruction
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///
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/// Removes the data and build directories for the environment.
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/// This is called as part of the destruction workflow.
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///
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/// # Arguments
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///
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/// * `env` - The environment being destroyed
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///
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/// # Errors
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///
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/// Returns an error if state file cleanup fails
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pub(crate) fn cleanup_state_files<S>(
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env: &Environment<S>,
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) -> Result<(), DestroyCommandHandlerError> {
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let data_dir = env.data_dir();
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let build_dir = env.build_dir();
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// Remove data directory if it exists
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if data_dir.exists() {
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std::fs::remove_dir_all(data_dir).map_err(|source| {
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DestroyCommandHandlerError::StateCleanupFailed {
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path: data_dir.clone(),
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source,
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}
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})?;
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info!(
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command = "destroy",
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path = %data_dir.display(),
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"Removed state directory"
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);
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}
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// Remove build directory if it exists
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if build_dir.exists() {
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std::fs::remove_dir_all(build_dir).map_err(|source| {
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DestroyCommandHandlerError::StateCleanupFailed {
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path: build_dir.clone(),
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source,
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}
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})?;
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info!(
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command = "destroy",
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path = %build_dir.display(),
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"Removed build directory"
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);
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}
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Ok(())
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}
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}

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