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main.dev.ts
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148 lines (126 loc) · 3.79 KB
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/* eslint global-require: off, no-console: off */
/**
* This module executes inside of electron's main process. You can start
* electron renderer process from here and communicate with the other processes
* through IPC.
*
* When running `yarn build` or `yarn build:main`, this file is compiled to
* `./src/main.prod.js` using webpack. This gives us some performance wins.
*/
import 'core-js/stable';
import 'regenerator-runtime/runtime';
import path from 'path';
import { app, BrowserWindow, shell } from 'electron';
import { autoUpdater } from 'electron-updater';
import log from 'electron-log';
import Badge from 'electron-windows-badge';
import MenuBuilder from './menu';
console.log('Working path:', app.getAppPath());
export default class AppUpdater {
constructor() {
log.transports.file.level = 'info';
autoUpdater.logger = log;
autoUpdater.checkForUpdatesAndNotify();
}
}
let mainWindow: BrowserWindow | null = null;
if (process.env.NODE_ENV === 'production') {
const sourceMapSupport = require('source-map-support');
sourceMapSupport.install();
}
if (
process.env.NODE_ENV === 'development' ||
process.env.DEBUG_PROD === 'true'
) {
require('electron-debug')();
}
const installExtensions = async () => {
const installer = require('electron-devtools-installer');
const forceDownload = !!process.env.UPGRADE_EXTENSIONS;
const extensions = [
'REACT_DEVELOPER_TOOLS',
// 'fmkadmapgofadopljbjfkapdkoienihi',
// 'pfgnfdagidkfgccljigdamigbcnndkod', // mobx-devtool
];
return installer
.default(
extensions.map((name) => installer[name]),
{
forceDownload,
loadExtensionOptions: { allowFileAccess: true },
}
)
.catch(console.log);
};
const createWindow = async () => {
if (
process.env.NODE_ENV === 'development' ||
process.env.DEBUG_PROD === 'true'
) {
// Doesnt work
await installExtensions();
}
const RESOURCES_PATH = app.isPackaged
? path.join(process.resourcesPath, 'assets')
: path.join(__dirname, '../assets');
const getAssetPath = (...paths: string[]): string => {
return path.join(RESOURCES_PATH, ...paths);
};
mainWindow = new BrowserWindow({
show: false,
width: 1024,
height: 728,
icon: getAssetPath('icon.png'),
webPreferences: {
nodeIntegration: true,
contextIsolation: false,
},
});
new Badge(mainWindow, {
fontColor: '#F14236',
color: '#F14236',
});
mainWindow.loadURL(`file://${__dirname}/index.html`);
// @TODO: Use 'ready-to-show' event
// https://github.com/electron/electron/blob/master/docs/api/browser-window.md#using-ready-to-show-event
mainWindow.webContents.on('did-finish-load', () => {
if (!mainWindow) {
throw new Error('"mainWindow" is not defined');
}
if (process.env.START_MINIMIZED) {
mainWindow.minimize();
} else {
mainWindow.show();
mainWindow.focus();
}
});
mainWindow.on('closed', () => {
mainWindow = null;
});
const menuBuilder = new MenuBuilder(mainWindow);
menuBuilder.buildMenu();
// Open urls in the user's browser
mainWindow.webContents.on('new-window', (event, url) => {
event.preventDefault();
shell.openExternal(url);
});
// Remove this if your app does not use auto updates
// eslint-disable-next-line
new AppUpdater();
};
/**
* Add event listeners...
*/
app.on('window-all-closed', () => {
// Respect the OSX convention of having the application in memory even
// after all windows have been closed
if (process.platform !== 'darwin') {
app.quit();
}
});
app.whenReady().then(createWindow).catch(console.log);
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow();
});