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core/defining-state.md

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## State tree
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Overmind is structured as a single state tree. That means all of your state can be accessed through a single object, called the **state**. This state tree will hold values which describes different states of your application. The tree branches out using plain objects. That means you can consider plain objets as **branches** of your state tree.
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Overmind is structured as a single state tree. That means all of your state can be accessed through a single object, called the **state**. This state tree will hold values which describes different states of your application. The tree branches out using plain objects, which can be considered **branches** of your state tree.
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```javascript
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{ // branch

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