@@ -324,7 +324,7 @@ def __init__(self, frame, pid, data):
324324 #: This id can be 0 when the target unit is shrouded by fog of war.
325325 self .target_unit_id = self .ability_type_data .get ("unit_tag" , None )
326326
327- #: A reference to the targetted unit. When the :attr:`target_unit_id` is
327+ #: A reference to the targeted unit. When the :attr:`target_unit_id` is
328328 #: 0 this target unit is a generic, reused fog of war unit of the :attr:`target_unit_type`
329329 #: with an id of zero. It should not be confused with a real unit.
330330 self .target_unit = None
@@ -333,7 +333,7 @@ def __init__(self, frame, pid, data):
333333 self .target_unit_type = self .ability_type_data .get ("unit_link" , None )
334334
335335 #: Integer player id of the controlling player. Available for TargetUnit type events starting in 19595.
336- #: When the targetted unit is under fog of war this id is zero.
336+ #: When the targeted unit is under fog of war this id is zero.
337337 self .control_player_id = self .ability_type_data .get ("control_player_id" , None )
338338
339339 #: Integer player id of the player paying upkeep. Available for TargetUnit type events.
@@ -374,7 +374,7 @@ class UpdateTargetUnitCommandEvent(TargetUnitCommandEvent):
374374 from TargetUnitCommandEvent, but for flexibility, it will be treated
375375 differently.
376376
377- One example of this event occuring is casting inject on a hatchery while
377+ One example of this event occurring is casting inject on a hatchery while
378378 holding shift, and then shift clicking on a second hatchery.
379379 """
380380
@@ -406,7 +406,7 @@ class SelectionEvent(GameEvent):
406406 player is updated. Unlike other game events, these events can also be
407407 generated by non-player actions like unit deaths or transformations.
408408
409- Starting in Starcraft 2.0.0, selection events targetting control group
409+ Starting in Starcraft 2.0.0, selection events targeting control group
410410 buffers are also generated when control group selections are modified
411411 by non-player actions. When a player action updates a control group
412412 a :class:`ControlGroupEvent` is generated.
@@ -529,7 +529,7 @@ class ControlGroupEvent(GameEvent):
529529 * :class:`GetControlGroup` - Recorded when a user retrieves a control group (#).
530530 * :class:`AddToControlGroup` - Recorded when a user adds to a control group (shift+ctrl+#)
531531
532- All three events have the same set of data (shown below) but are interpretted differently.
532+ All three events have the same set of data (shown below) but are interpreted differently.
533533 See the class entry for details.
534534 """
535535
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