|
| 1 | +/* Dump type ids for Units and Abils for SC2. |
| 2 | + * |
| 3 | + * Authors: Robert Nix (@mischanix), Graylin Kim (@GraylinKim) |
| 4 | + * |
| 5 | + * Must be linked with the Microsoft Version.lib library. If compiling on 32 bit you may require the LAA option. |
| 6 | + * |
| 7 | + * Usage: sc2dump.exe <UNIT_DATA_OUTPUT> <ABIL_DATA_OUTPUT> |
| 8 | + * Example: |
| 9 | + * |
| 10 | + * $ sc2dump.exe 24764/units.csv 24764/abils.csv |
| 11 | + * Searching for a live SC2 process. |
| 12 | + * |
| 13 | + * Found SC2.exe |
| 14 | + * Path: C:\Program Files (x86)\StarCraft II 2012 Beta\Versions\Base24764\SC2.exe |
| 15 | + * Base Address: 590000 |
| 16 | + * Build: 24764 |
| 17 | + * |
| 18 | + * Dumping Catalog@0x7903b54 |
| 19 | + * Dumping CAbil@0x790b7f4 to 24764/24764_abils.csv |
| 20 | + * Dumping CUnit@0x791f864 to 24764/24764_units.csv |
| 21 | + * |
| 22 | + * Done. |
| 23 | + * |
| 24 | + * If the script can't find the SC2 process or the offset is bad it will tell you. If SC2 is running an |
| 25 | + * unknown offset you'll need to use CheatEngine to find a new one and make a new case for the switch |
| 26 | + * statement. |
| 27 | + * |
| 28 | + * For Heart of the Swarm: |
| 29 | + * 1. Attach to the process |
| 30 | + * 2. Make sure that writable is unchecked and executable is fully checked |
| 31 | + * 3. Do an array search for "8b 0d ?? ?? ?? ?? 8b 49" |
| 32 | + * 4. Look for the most common match. |
| 33 | + * 5. The the ?? ?? ?? ?? portion is the bytes in reverse order for the gameCatalog |
| 34 | + * 6. Subtract the base address for the process (which you can get by running this script) |
| 35 | + * 7. Add a new case for this build with that information. cUnitIndex and stringNameOffset generally won't change |
| 36 | + * |
| 37 | + * For Wings of Liberty: |
| 38 | + * 1. Use the "a1 ?? ?? ?? ?? 8b 80" search string with the HotS instructions above. |
| 39 | + * |
| 40 | + */ |
| 41 | +#include <Windows.h> |
| 42 | +#include <psapi.h> |
| 43 | +#include <TlHelp32.h> |
| 44 | + |
| 45 | +#include <stdint.h> |
| 46 | +#include <stdio.h> |
| 47 | +#include <string.h> |
| 48 | + |
| 49 | +const int MAX_PROC_NAME_SIZE = 512; |
| 50 | +const int MAX_PROC_LIST_SIZE = 2048; |
| 51 | + |
| 52 | +void DumpIds(HANDLE sc2_handle, uint32_t catalogRecordList, uint32_t stringNameOffset, FILE* out); |
| 53 | +uint32_t ReadUInt(uint32_t address, HANDLE sc2_handle); |
| 54 | +char* ReadString(uint32_t address, uint32_t length, HANDLE sc2_handle); |
| 55 | +uint32_t GetModuleBase(DWORD, char *); |
| 56 | + |
| 57 | +HANDLE getSC2Handle(); |
| 58 | +char* getSC2Info(HANDLE sc2_handle, uint32_t &base_address, uint32_t &build); |
| 59 | + |
| 60 | +int main(int argc, char* argv[]) { |
| 61 | + if (argc < 3) { |
| 62 | + printf("Both unit and ability output files are required (in that order).\n"); |
| 63 | + ExitProcess(1); |
| 64 | + } |
| 65 | + |
| 66 | + char* units_filename = argv[1]; |
| 67 | + char* abils_filename = argv[2]; |
| 68 | + |
| 69 | + |
| 70 | + printf("Searching for a live SC2 process.\n"); |
| 71 | + HANDLE sc2_handle = getSC2Handle(); |
| 72 | + if (sc2_handle == NULL) { |
| 73 | + printf("Error: SC2.exe not found\n"); |
| 74 | + ExitProcess(1); |
| 75 | + } |
| 76 | + |
| 77 | + uint32_t build; |
| 78 | + uint32_t base_address; |
| 79 | + char* sc2_exe_path = getSC2Info(sc2_handle, base_address, build); |
| 80 | + if (sc2_exe_path == NULL) { |
| 81 | + printf("Error: Unable to acquire base address and build information.\n"); |
| 82 | + ExitProcess(1); |
| 83 | + } else { |
| 84 | + printf("\nFound SC2.exe\n"); |
| 85 | + printf(" Path: %s\n", sc2_exe_path); |
| 86 | + printf(" Base Address: %x\n", base_address); |
| 87 | + printf(" Build: %d\n", build); |
| 88 | + } |
| 89 | + |
| 90 | + uint32_t gameCatalog = 0; |
| 91 | + uint32_t cUnitIndex = 0; |
| 92 | + uint32_t stringNameOffset = 0; |
| 93 | + switch(build) { |
| 94 | + case 23260: // WoL 1.5.3.23260 |
| 95 | + gameCatalog = 0x1362BA0u; |
| 96 | + cUnitIndex = 0x110u; |
| 97 | + stringNameOffset = 0x64u; |
| 98 | + break; |
| 99 | + case 23925: // HotS beta 2.0.0.23925 |
| 100 | + gameCatalog = 0x1EA2BE8u; |
| 101 | + cUnitIndex = 0x110u; |
| 102 | + stringNameOffset = 0x40u; |
| 103 | + break; |
| 104 | + case 24247: // HotS beta 2.0.0.24247 |
| 105 | + gameCatalog = 0x10C9B28u; |
| 106 | + cUnitIndex = 0x11cu; |
| 107 | + stringNameOffset = 0x40u; |
| 108 | + break; |
| 109 | + case 24764: // HotS beta 2.0.3.24764 |
| 110 | + gameCatalog = 0x10E79B8u; |
| 111 | + cUnitIndex = 0x11cu; |
| 112 | + stringNameOffset = 0x40u; |
| 113 | + break; |
| 114 | + default: |
| 115 | + printf("Error: Missing offset values for build %d\n",build); |
| 116 | + ExitProcess(1); |
| 117 | + } |
| 118 | + |
| 119 | + uint32_t gameCatalogTable = ReadUInt(base_address + gameCatalog,sc2_handle); |
| 120 | + printf("\nDumping Catalog@0x%x\n", gameCatalogTable); |
| 121 | + |
| 122 | + FILE* abils_file; |
| 123 | + if (fopen_s(&abils_file,abils_filename, "w")==0) { |
| 124 | + uint32_t abilCatalogList = ReadUInt(gameCatalogTable + 0x1c,sc2_handle); |
| 125 | + printf(" Dumping CAbil@0x%x to %s\n", abilCatalogList, abils_filename); |
| 126 | + DumpIds(sc2_handle, abilCatalogList, stringNameOffset, abils_file); |
| 127 | + fclose(abils_file); |
| 128 | + } else { |
| 129 | + printf(" ERROR: Could not open %s for writing.",abils_filename); |
| 130 | + } |
| 131 | + |
| 132 | + FILE* units_file; |
| 133 | + if (fopen_s(&units_file, units_filename , "w")==0) { |
| 134 | + uint32_t unitCatalogList = ReadUInt(gameCatalogTable + cUnitIndex,sc2_handle); |
| 135 | + printf(" Dumping CUnit@0x%x to %s\n", unitCatalogList, units_filename); |
| 136 | + DumpIds(sc2_handle, unitCatalogList, stringNameOffset, units_file); |
| 137 | + fclose(units_file); |
| 138 | + } else { |
| 139 | + printf(" ERROR: Could not open %s for writing.",units_filename); |
| 140 | + } |
| 141 | + |
| 142 | + printf("\nDone.\n"); |
| 143 | + CloseHandle(sc2_handle); |
| 144 | + return 0; |
| 145 | +} |
| 146 | + |
| 147 | +void DumpIds(HANDLE sc2_handle, uint32_t catalogRecordList, uint32_t stringNameOffset, FILE* out) { |
| 148 | + uint32_t recordsList = ReadUInt(catalogRecordList + 0x5c, sc2_handle); |
| 149 | + if (recordsList == 0) { |
| 150 | + printf("-- Error dumping table@%x: no list of catalog records found.\n", catalogRecordList); |
| 151 | + return; |
| 152 | + } |
| 153 | + |
| 154 | + uint32_t numEntries = ReadUInt(catalogRecordList + 0x50, sc2_handle); |
| 155 | + for (uint32_t id = 0; id < numEntries; id++) { |
| 156 | + uint32_t recordPtr = ReadUInt(recordsList + 4 * id, sc2_handle); |
| 157 | + if (recordPtr != 0) { |
| 158 | + uint32_t stringPtr = ReadUInt(ReadUInt(recordPtr + stringNameOffset, sc2_handle) + 0x10, sc2_handle) + 4; |
| 159 | + uint32_t stringLength = ReadUInt(stringPtr, sc2_handle); |
| 160 | + uint32_t string_flags = ReadUInt(stringPtr + 4,sc2_handle); |
| 161 | + |
| 162 | + // Some strings are actually stored else where in memory |
| 163 | + uint32_t stringDataPtr = stringPtr+8; |
| 164 | + if (string_flags & 4) { |
| 165 | + stringDataPtr = ReadUInt(stringDataPtr,sc2_handle); |
| 166 | + } |
| 167 | + |
| 168 | + char* name = ReadString(stringDataPtr, stringLength, sc2_handle); |
| 169 | + if (strlen(name) != 0) { |
| 170 | + fprintf(out, "%d,%s\n", id, name); |
| 171 | + } |
| 172 | + free(name); |
| 173 | + } |
| 174 | + } |
| 175 | +} |
| 176 | + |
| 177 | +char* ReadString(uint32_t address, uint32_t length, HANDLE sc2_handle) { |
| 178 | + char* result = (char*)malloc(length+1); |
| 179 | + memset(result, 0, length+1); |
| 180 | + ReadProcessMemory(sc2_handle, (LPCVOID)address, result, length, 0); |
| 181 | + return result; |
| 182 | +} |
| 183 | + |
| 184 | +uint32_t ReadUInt(uint32_t address, HANDLE sc2_handle) { |
| 185 | + uint32_t result = 0; |
| 186 | + ReadProcessMemory(sc2_handle, (LPCVOID)address, &result, sizeof(uint32_t), 0); |
| 187 | + return result; |
| 188 | +} |
| 189 | + |
| 190 | +uint32_t GetModuleBase(DWORD procId, char* modName) |
| 191 | +{ |
| 192 | + HANDLE snapshot; |
| 193 | + MODULEENTRY32 modInfo; |
| 194 | + snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, procId); |
| 195 | + modInfo.dwSize = sizeof(MODULEENTRY32); |
| 196 | + |
| 197 | + if (Module32First(snapshot, &modInfo)) |
| 198 | + { |
| 199 | + // printf("mod %s\n", modInfo.szModule); |
| 200 | + if (!strcmp(modInfo.szModule, modName)) |
| 201 | + { |
| 202 | + CloseHandle(snapshot); |
| 203 | + return (uint32_t)modInfo.modBaseAddr; |
| 204 | + } |
| 205 | + |
| 206 | + while (Module32Next(snapshot, &modInfo)) |
| 207 | + { |
| 208 | + // printf("mod %s\n", modInfo.szModule); |
| 209 | + if (!strcmp(modInfo.szModule, modName)) |
| 210 | + { |
| 211 | + CloseHandle(snapshot); |
| 212 | + return (uint32_t)modInfo.modBaseAddr; |
| 213 | + } |
| 214 | + } |
| 215 | + } |
| 216 | + CloseHandle(snapshot); |
| 217 | + return 0; |
| 218 | +} |
| 219 | + |
| 220 | +char* getSC2Info(HANDLE sc2_handle, uint32_t &base_address, uint32_t &build) { |
| 221 | + char* sc2_exe_path = (char*)malloc(MAX_PROC_NAME_SIZE); |
| 222 | + if(GetModuleFileNameEx(sc2_handle, 0, sc2_exe_path, MAX_PROC_NAME_SIZE)==0) { |
| 223 | + printf("ERROR %d: Unable to retrieve executable file name", GetLastError()); |
| 224 | + return NULL; |
| 225 | + } |
| 226 | + |
| 227 | + DWORD infoSize = GetFileVersionInfoSize(sc2_exe_path, 0); |
| 228 | + void *infoBuffer = malloc(infoSize); |
| 229 | + VS_FIXEDFILEINFO *sc2VersionInfo; |
| 230 | + |
| 231 | + GetFileVersionInfo(sc2_exe_path, 0, infoSize, infoBuffer); |
| 232 | + VerQueryValue(infoBuffer, "\\", (LPVOID*)&sc2VersionInfo, 0); |
| 233 | + build = sc2VersionInfo->dwFileVersionLS & 0xffff; |
| 234 | + free(infoBuffer); |
| 235 | + |
| 236 | + DWORD proc_id = GetProcessId(sc2_handle); |
| 237 | + base_address = GetModuleBase(proc_id, "SC2.exe"); |
| 238 | + return sc2_exe_path; |
| 239 | +} |
| 240 | + |
| 241 | +HANDLE getSC2Handle() { |
| 242 | + DWORD bytes_returned = 0; |
| 243 | + DWORD proc_ids[MAX_PROC_LIST_SIZE]; // Should be large enough |
| 244 | + if (EnumProcesses(proc_ids, MAX_PROC_LIST_SIZE, &bytes_returned)!=0) { |
| 245 | + char buf[MAX_PROC_NAME_SIZE]; |
| 246 | + DWORD proc_count = bytes_returned/sizeof(DWORD); |
| 247 | + for (DWORD i=0; i < proc_count; i++) { |
| 248 | + DWORD proc_id = proc_ids[i]; |
| 249 | + HANDLE handle = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, 0, proc_id); |
| 250 | + if (handle != NULL) { |
| 251 | + if(GetModuleBaseName(handle, 0, buf, MAX_PROC_NAME_SIZE)!=0 && strcmp(buf, "SC2.exe")==0) { |
| 252 | + return handle; |
| 253 | + } else { |
| 254 | + CloseHandle(handle); |
| 255 | + } |
| 256 | + } |
| 257 | + } |
| 258 | + } else { |
| 259 | + printf("Error %d: Unable to enumerate processes.\n",GetLastError()); |
| 260 | + } |
| 261 | + return NULL; |
| 262 | +} |
0 commit comments