@@ -18,7 +18,7 @@ class Team(object):
1818 objects with some metadata. As such, it implements iterable and can be
1919 looped over like a list.
2020
21- :param interger number: The team number as recorded in the replay
21+ :param integer number: The team number as recorded in the replay
2222 """
2323
2424 #: A unique hash identifying the team of players
@@ -140,7 +140,7 @@ def __init__(self, sid, slot_data):
140140 #: The Battle.net subregion the entity is registered to
141141 self .subregion = int (parts [2 ])
142142
143- #: The Battle.net acount identifier. Used to construct the
143+ #: The Battle.net account identifier. Used to construct the
144144 #: bnet profile url. This value can be zero for games
145145 #: played offline when a user was not logged in to battle.net.
146146 self .toon_id = int (parts [3 ])
@@ -240,7 +240,7 @@ def __init__(self, pid, slot_data, detail_data, attribute_data):
240240 #: The Battle.net subregion the entity is registered to
241241 self .subregion = detail_data ["bnet" ]["subregion" ]
242242
243- #: The Battle.net acount identifier. Used to construct the
243+ #: The Battle.net account identifier. Used to construct the
244244 #: bnet profile url. This value can be zero for games
245245 #: played offline when a user was not logged in to battle.net.
246246 self .toon_id = detail_data ["bnet" ]["uid" ]
@@ -604,8 +604,8 @@ def __init__(self, contents):
604604 #: The map base height (what is that?). This value is 4096*Base Height in the editor (giving a decimal value).
605605 self .base_height = data .read_uint32 () / 4096
606606
607- # Leave early so we dont barf. Turns out ggtracker doesnt need
608- # any of the map data thats loaded below.
607+ # Leave early so we don't barf. Turns out ggtracker doesn't need
608+ # any of the map data that is loaded below.
609609 return
610610
611611 #: Load screen type: 0 = default, 1 = custom
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