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docs/source/articles/conceptsinsc2reader.rst

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@@ -55,7 +55,7 @@ Many attributes in sc2reader are prefixed with ``game_`` and ``real_``. Game ref
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GameEngine
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The game engine is used to process replay events and augument the replay with new statistics and game state. It implements a plugin system that allows developers
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The game engine is used to process replay events and augment the replay with new statistics and game state. It implements a plugin system that allows developers
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to inject their own logic into the game loop. It also allows plugins to ``yield`` new
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events to the event stream. This allows for basic message passing between plugins.
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