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Added some missing abilities/spells
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sc2reader/data.py

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@@ -327,6 +327,7 @@ class Ghost(GameObject, Unit, Army, Terran):
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code = 0x4e01
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abilities = {
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0x003200: 'Hold fire',
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0x003300: 'Weapons free',
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0x031f01: 'Cancel Tactical Nuclear Strike',
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}
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spells = {
@@ -362,6 +363,10 @@ class Landed(Unit, Army):
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@Transport(0x013b12, 0x013b22, 0x013b33, 0x013b20)
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class Medivac(GameObject, Unit, Army, Terran):
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code = 0x5201
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spells = {
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0x013700: 'Toggle Auto-Heal',
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0x020803: 'Heal'
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}
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class Raven(GameObject, Unit, SpellCaster, Terran, Detector):
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code = 0x5401
@@ -485,6 +490,7 @@ class Bunker(GameObject, Building, Terran):
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0x032100: 'Salvage',
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0x032f20: 'Attack',
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0x033000: 'Stimpack',
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0x033300: 'Stop'
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}
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class SensorTower(GameObject, Building, Terran):
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code = 0x3401
@@ -903,6 +909,7 @@ class Baneling(GameObject, Unit, Army):
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code = 0x2301
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abilities = {
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0x003500: 'Explode',
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0x011D20: 'Attack Structure'
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}
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@Mode(0x023400, 0x023500)
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class Burrowed(object):

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