@@ -28,16 +28,16 @@ Changed Stuff (non-backwards compatible!):
2828* Player.uid is now the user id of the player (was player.cid)
2929* PersonDict can no longer be constructed from a player list and new players cannot be added by string (name). Only integer keys accepted for setting.
3030* Log a warning instead of throwing an exception when using an unknown colors.
31- * An unknown hex value will use the hex value as the name.
32- * An unknown color name will use 0x000000 as the color.
31+ * An unknown hex value will use the hex value as the name.
32+ * An unknown color name will use 0x000000 as the color.
3333* Finally straighten out all these replay player list/dicts
34- * human/humans -> human entities, indexed by uid
35- * computer/computers -> computer entities, indexed by pid
36- * player/players -> actually playing in the game, indexed by pid
37- * observer/observers -> observing the game, indexed by uid
38- * entities -> players + observers || humans + computers, indexed by pid
39- * client/clients - (deprecated) same as human/humans
40- * people/person - (deprecated) same as entity/entities
34+ * human/humans -> human entities, indexed by uid
35+ * computer/computers -> computer entities, indexed by pid
36+ * player/players -> actually playing in the game, indexed by pid
37+ * observer/observers -> observing the game, indexed by uid
38+ * entities -> players + observers || humans + computers, indexed by pid
39+ * client/clients - (deprecated) same as human/humans
40+ * people/person - (deprecated) same as entity/entities
4141
4242
43430.5.1 - June 1, 2013
@@ -58,22 +58,22 @@ Changed Stuff (non-backwards compatible!):
5858
5959* Support for all replays (arcade replays now parse!) from all versions
6060* Support for the new replay.tracker.events added in 2.0.8
61- * Units now have birth frame, death frame, and owner information
62- * New events for (roughly) tracking unit positions
63- * New events for tracking player resource stockpiles and collection rates
64- * More!
61+ * Units now have birth frame, death frame, and owner information
62+ * New events for (roughly) tracking unit positions
63+ * New events for tracking player resource stockpiles and collection rates
64+ * More!
6565* Much more comprehensive documentation.
6666* New unit model
67- * SiegeTank and SiegeTankSieged (and others with different forms) are no longer separate units.
68- * Units that can transform maintain a full type history.
69- * Units are correctly and uniquely identified by unit_id alone.
67+ * SiegeTank and SiegeTankSieged (and others with different forms) are no longer separate units.
68+ * Units that can transform maintain a full type history.
69+ * Units are correctly and uniquely identified by unit_id alone.
7070* Updated unit meta data:
71- * Mineral Cost
72- * Vespene Cost
73- * Supply Cost
74- * Flags for is_worker, is_army, is_building
71+ * Mineral Cost
72+ * Vespene Cost
73+ * Supply Cost
74+ * Flags for is_worker, is_army, is_building
7575* Added ability meta data:
76- * is_build flag marking abilities that create units
77- * build_unit indicating the unit type that is built
78- * build_time indicating the build time for the ability
76+ * is_build flag marking abilities that create units
77+ * build_unit indicating the unit type that is built
78+ * build_time indicating the build time for the ability
7979
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