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README.md

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# Maggick!
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## Requirements
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* bash
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* Imagemagick (recent, might need -fx)
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* for animated gifs or icons from the editor: ffmpeg and gifsicle
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## Creating unit icons
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1. Extract btn-unit* (and all files from special cases below) from base.MPQ and throw them in units/dds/
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2. `cd units && bash gen.sh <size>`
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3. profit.
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### Special cases:
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There are no unit buttons for buildings, so you should also copy the following files:
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btn-building-terran-planetaryfortress.dds
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btn-building-protoss-photoncannon.dds
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btn-building-terran-bunker.dds
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btn-building-zerg-spinecrawler.dds
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btn-building-zerg-sporecrawler.dds
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btn-building-terran-autoturret.dds
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btn-building-terran-missileturret.dds
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btn-building-zerg-nydusworm.dds
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Note: they're all already there - these copying instructions are for updates, whenever necessary.
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Not that it will matter, but I'd recommend using something like midnight commander or total commander to simply exctract every texture and match the two directories (Shift+F2 in total commander) or just write a quick shellscript (which I didn't have to, because I have the awesome total commander on windows.)

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