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ControllerTextureObject.cpp
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146 lines (118 loc) · 3.97 KB
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#include "ControllerTextureObject.h"
#include "View/GLVideoView.h"
#include "View/MainWindow.h"
#include "Controller/ControllerGraphicScene.h"
#include "Controller/ControllerPlayer.h"
#include "Model/MediaPlayerStateMachine/MediaPlayerStateMachine.h"
#include "View/TextureObjectView.h"
#include <QDebug>
ControllerTextureObject::ControllerTextureObject(QObject* parent,
IBioTrackerContext* context,
ENUMS::CONTROLLERTYPE ctr)
: IControllerCfg(parent, context, ctr)
{
m_TextureViewNamesModel = new QStringListModel();
createNewTextureObjectModel("Original");
}
void ControllerTextureObject::changeTextureModel(QString name)
{
if (!hasTexture(name)) {
qCritical().noquote()
<< QString("Invalid texture name '%1'").arg(name);
return;
}
m_Model = m_TextureObjects.value(name);
changeTextureView(m_Model);
}
void ControllerTextureObject::connectControllerToController()
{
IController* ctr = m_BioTrackerContext->requestController(
ENUMS::CONTROLLERTYPE::PLAYER);
QPointer<ControllerPlayer> ctrPlayer = qobject_cast<ControllerPlayer*>(
ctr);
QPointer<VideoControllWidget> videoView =
dynamic_cast<VideoControllWidget*>(ctrPlayer->getView());
videoView->setVideoViewComboboxModel(m_TextureViewNamesModel);
IController* ctrG = m_BioTrackerContext->requestController(
ENUMS::CONTROLLERTYPE::GRAPHICSVIEW);
QPointer<ControllerGraphicScene> ctrGraphics =
qobject_cast<ControllerGraphicScene*>(ctrG);
QGraphicsPixmapItem* item = dynamic_cast<QGraphicsPixmapItem*>(m_View);
ctrGraphics->addTextureObject(item);
}
void ControllerTextureObject::setTextureNames(QVector<QString> names)
{
changeTextureModel("Original");
for (auto name : m_TextureViewNamesModel->stringList()) {
if (name != "Original") {
m_TextureObjects.remove(name);
}
}
m_TextureViewNamesModel->setStringList({"Original"});
for (auto name : names) {
createNewTextureObjectModel(name);
}
}
void ControllerTextureObject::updateTexture(QString name, cv::Mat img)
{
if (name.isEmpty() || !hasTexture(name)) {
qCritical().noquote()
<< QString("Invalid texture name '%1'").arg(name);
return;
}
if (!hasTexture(name)) {
createNewTextureObjectModel(name);
}
m_TextureObjects.value(name)->set(img);
}
void ControllerTextureObject::updateTextures(QMap<QString, cv::Mat> textures)
{
for (const auto name : textures.keys()) {
updateTexture(name, textures[name]);
}
}
void ControllerTextureObject::createModel()
{
createNewTextureObjectModel(m_DefaultTextureName);
m_Model = m_TextureObjects.value(m_DefaultTextureName);
}
void ControllerTextureObject::createView()
{
m_View = new TextureObjectView(this, this, m_Model);
}
void ControllerTextureObject::connectModelToController()
{
}
bool ControllerTextureObject::hasTexture(QString name)
{
if (name.isEmpty()) {
return false;
}
for (int i = 0; i < m_TextureViewNamesModel->rowCount(); ++i) {
if (m_TextureViewNamesModel->data(m_TextureViewNamesModel->index(i))
.toString() == name) {
return true;
}
}
return false;
}
void ControllerTextureObject::createNewTextureObjectModel(QString name)
{
m_TextureObjects.insert(name, new TextureObject(this, name));
if (m_TextureViewNamesModel->insertRow(
m_TextureViewNamesModel->rowCount())) {
auto index = m_TextureViewNamesModel->index(
m_TextureViewNamesModel->rowCount() - 1);
m_TextureViewNamesModel->setData(index, name);
} else {
qFatal("Failed to add new texture model");
}
}
void ControllerTextureObject::changeTextureView(IModel* model)
{
m_View->setNewModel(model);
}
QAbstractListModel* ControllerTextureObject::textureNamesModel()
{
return m_TextureViewNamesModel;
}